Earth allies' attacks gain elemental advantage (+50% Earth ATK), can critically hit Note: By default, Non-elemental foes can be critically hit by any element., and benefit from final damage modifiers against Water foes (e.g., Seraphic Weapons' Blessings, Hanged Man's sub-aura, Threo's Ferox Tigris Amplify Seraphic modifier damage against Water foes by 20%., Eahta's Devil Divine Amplify Seraphic modifier damage against Water foes by 20%.).Against foes that are not originally Water element, this means that: Local status effect turns the foe's element into Water. Elemental Friction Original element has been lost and water element has been gained instead / Deals water DMG (Excludes plain DMG / Can't be removed).The term "tetra-elements" refers to the elements of Fire, Water, Earth, and Wind.DMG Cap Up Charge attack DMG cap is boosted (Can't be removed) Strength: 150% Duration: 1 turn, and 90% C.A. DMG Up Charge attack DMG is boosted (Can't be removed) No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%., 150% C.A. Unaffected by Charge Bar Gain status effects. Gain Instant Charge Instantly sets Charge Bar to 100% Remove all buffs from all other allies and foes. Strength: 30% Duration: Indefinite based on the stolen element.) Strength: 30% Duration: Indefinite, or 30% Wind ATK Up Wind ATK is boosted (Can't be removed) Strength: 30% Duration: Indefinite, 30% Earth ATK Up Earth ATK is boosted (Can't be removed) Strength: 30% Duration: Indefinite, 30% Water ATK Up Water ATK is boosted (Can't be removed) Gain 30% Fire ATK Up Fire ATK is boosted (Can't be removed) Strength: 30% Base Accuracy: 100% Duration: 180 seconds on a foe. Strength: 30% Base Accuracy: 100% Duration: 180 seconds, or 30% Wind ATK Down Wind ATK is lowered Strength: 30% Base Accuracy: 100% Duration: 180 seconds, 30% Earth ATK Down Earth ATK is lowered Strength: 30% Base Accuracy: 100% Duration: 180 seconds, 30% Water ATK Down Water ATK is lowered (Inflict 30% Fire ATK Down Fire ATK is lowered ⇧ Lvl 75 This skill is enhanced at level 75.Ħ00% Earth damage to a foe (Damage cap: ~630,000). Inflict Elemental Friction Original element has been lost and water element has been gained instead / Deals water DMG (Excludes plain DMG / Can't be removed)īase Accuracy: 200% Duration: 5 turns Local status effect and Prison of War Charge diamonds don't fill up / Can't use special attacksīase Accuracy: 90% Duration: 2 turns Local status effect. ⇧ Lvl 55 This skill is enhanced at level 55.ĥ00% Earth damage to all foes (Damage cap: ~630,000).